Rugby: warm ups

June 2026

If you watch the data, restart kicks happen more often than any other set-piece in a modern rugby match. A Six Nations game produces around twelve to sixteen restarts, more than the average lineout count and far more than scrums. Yet most teams - especially below elite level - still treat them as an afterthought. That is the gap top coaches are now closing.

The phrase "restart is the third set-piece" has become a coaching slogan in 2026 for good reason. The team that wins the restart battle controls field position, momentum and the opening sixty seconds of every passage of play. Conceding a try and then conceding the restart immediately afterwards is one of the most common ways to lose a match.

Why Restarts Are Suddenly Critical

Two things have changed. First, kickers have become more accurate. Restarts now land precisely on the 10-metre line and in the 15-metre channel, contested by tall, athletic chasers who jump for the ball. The days of a 22-metre dollop into the middle of the pitch are gone.

Second, the reward for retention has grown. With modern attacking shapes, a team that retains its own restart is straight into structured phase play in the opposition half. A team that loses the restart is defending in their own 22 with a disorganised line. The swing between those two outcomes is enormous.

Building a Reception Pod

Top teams now train a dedicated restart reception pod, exactly as they train a lineout pod. The pod typically has four roles, and every player must know which role they have before the kick is taken.

The catcher: Usually a lock or back-rower, chosen for height and timing. They call early - "mine" or the channel number - and commit to the catch.

The lifter: A prop or hooker who arrives at the catcher's side, hands ready, to give a lift on the contested ball. Lifting is legal at restarts and dramatically improves your win rate against good chasers.

The protector: A second forward who stands between the catcher and the chase, taking the contact if it comes and forming the first ruck cleanly.

The exit option: A back, usually the fly-half or full-back, in position to receive the next pass and either kick to touch or launch a counter.

How to Coach Restart Reception

Restart skills are perishable. Train them every week, even if only for ten minutes. Build the session in three blocks.

Block 1 - Catching under contest (5 minutes): One coach kicks high balls from the halfway line. Your designated catchers work in pairs - one catches, one acts as a chaser jumping to contest. Rotate every two reps. The focus is timing the jump, not winning every ball.

Block 2 - Receiving as a unit (10 minutes): Full pod of four sets up. Coach kicks restarts. Pod must catch, secure, ruck and recycle clean ball to a back. Add an opposition chase line of three after five reps.

Block 3 - Restart-to-exit scenarios (10 minutes): 12v12 or 10v10 game starting from a restart. After receiving, the team in possession has one rule: get out of their own half within three phases. This trains the link between reception and territorial exit.

Attacking Restarts - The Other Half

Receiving is half the picture. The other half is recovering your own restart. Modern restart kicks are aimed at one of three landing zones: short on the 10 (5-7 metres beyond the kick mark), mid-deep at the 15-metre line, or long into the far corner. Each option requires a different chase pattern.

The short restart is the highest-percentage recovery option but the hardest to execute accurately. Reserve it for moments when you genuinely need the ball back - after conceding a try, with time running out, or to disrupt a stronger opponent. Drill the kicker until they can land a restart in a one-metre window on demand.

Key Coaching Points

  • Restarts are the most frequent set-piece - train them weekly
  • Build a named reception pod with four clear roles: catcher, lifter, protector, exit
  • Lifting is legal at restarts - use it
  • The exit kick after a clean catch is as important as the catch itself
  • Reserve the short restart for moments when winning it really matters

Recommended Drills

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Maul Touch Warm Up - Rugby Dri...

Be brief when telling the players the laws of this game, it's important to get them moving quickly. This is not a contact game, but there will be some light contact. Break your players into two teams, giving each team their own colour of bibs if necessary. One team goes to attack, and one to defence. Nominate a Scrum Half for each team, it will be their job to move the ball from the back of the maul and out to an attacking line. There is no kicking in this game. Normal laws of rugby apply e.g. a forward pass will result in the ball being turned over to the opposition. If an attacking player is touched: they must stop and turn, a maul is then built based on how you have trained your players to Maul. Only four players should be in the maul - but every player should be able to maul - including the backs! When you start playing this game make sure that the defence is employing your defensive pattern around the maul. They will commit 4 players, but will not do anything more than provide light resistance. Once formed the maul can take four steps before moving the ball. If there is a delay in creating the maul, or the quality of the maul is poor - the ball can be turned over. Depending on your goals decide on the number of touches you wish to allow e.g. unlimited is not a bad option as mistakes will be made! If a team has been in possession for a long time, don't forget to turn the ball over to give the opposition a run. Don't hesitate to shape the game to focus on your session goals, and let us and other coaches know what worked for you.

General

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switch pass in rugby union

switch pass in rugby union

maria Coach, England

what does catching the ball between the legs acheive for the players

Archived User Coach

Hi there.I have a team of 11 to 13 year olds, some?

A MIX OF NEW AND EXPERIENCED PLAYERS. Hi there.I have a team of 11 to 13 year olds, some who are very new to the game, some who are experienced and have played to a high level for their age. What is the best way to set up a team to help the newer players along,and to play to the better players strengths? The players can be quite flexible as far as positions played goes.

Archived User Coach

Player Empowerment

We have open this thread to continue the discussion on Player Empowerment started in the Coaches Hot Tip in this month's newsletter. If you missed it, here it is again. There is no doubt that if you want your team to be successful, you need the players to make decisions on the pitch for themselves. We know that if a team is used to getting the answers to problems on the field from the coach, it will mean that they will hesitate and look to the touchline before commiting to an action and that, of course, will be far too late! The coach can still influence things but once the game has started it is a fairly minimal influence, during the game it must be the players who react to situations as they happen and make decisions immediatley. Therefore, it is essential to have leaders in the team who feel confident about making decisons in the heat of the battle. They need to know that even a wrong call is better than no call. They should feel that their coach will support them in making a call and, if it was not necesarily the best decision, will help them make a better one next time without being too critical. Ideally, the leaders and decision makers will be at key positions in the team where they can communicate with other players as well as influencing play themselves. Key positions are Numbers%3A 2; 4/5; 8; 9; 10 and 15. This is often referred to as "The Spine or Backbone" of the team. This is not to say that a good captain and leader can't be in another position but if they are, for instance an 11 or 14, they will need good co leaders in the key positions to communicate their decisions during a game. To develop this spine to operate as leaders, the coach should involve these players in discussions about how the team are playing - making them feel some ownership and responsibility for the teams performance. They could also be involved in unit practises, for instance the 2 and 8 could Normal 0 false false false MicrosoftInternetExplorer4 occasionaly lead part of a line out practice, once the coach has agreed with them what the practice needs to achieve. The coach is not giving the players complete control but rather, allowing them to be involved in the process of team development. Obviously, the age and ability of your team can affect how far along this path you can go but, even with players as young as Under 8's, I have found that delegating some responsibility is a really effective way to build a cohesive and well functioning team! Let me know your thoughts on this type player empowerment. Good luck Simon

Archived User Coach

My guys in Cape Verde can't seem to get the concept?

My guys in Cape Verde can't seem to get the concept of a good pass... They just throw the ball in the general direction of the closest player and there is always SO MUCH scrambling around on the ground to get it again.  I've showed them video clips on you tube of drills and real games, I tell them every day that if they make good passes to their teammates then they save the time of fumbling around on the ground for the ball, but they seem to almost enjoy doing that....any ideas??

Archived User Coach

Rugby warm up for girls?

Archived User Coach

Mentally prepared; Warm ups to get players going pre-game?

Have an U15 s side. While they get physically warmed up, it takes them about 15 minutes to actually get involved in the game mentally. Have integrated game oriented drills into the warm up but doesn't seem to make any difference. Ideas?

Doug Piper Coach, Australia

Passing and catching warm ups

Have you any specific passing and catching warm ups

Tracey Bennett Coach, England

Rugby warm-Ups for Mini Rugby Aged 8

Hi. I am in charge of the Mini Rugby (age 8) warm-up and am interested in more ideas. I try and keep them fun, sports specific and interesting for the boys and they seem to like what I do. Can anyone please help? Thanks!

Archived User Coach

game appropriate warm up

i have been told i need to make my warm ups more rugby specific and game appropriate, what are some small drills i can do at the end of the warm up that don't involve too much contact but will get players ready for a training session or match

Hannah Sangan Coach, England

U14's girls teamwork

I am having trouble getting my girls to work as a team. Any advice?

Archived User Coach

Need help i am a student coach

Is there any good tips for warm ups for rugby? and it needs to be a mini min of 15-20 mins.

Archived User Coach

Under 6's rugby warm ups and drills.

Im after warm up and drills for coaching Under 6's Rugby

Leigh Tomlins Coach, Wales

struggle with the tackle during games

what to do?when on the field players struggle to make tackles, but when we use the junior bag they go in hard and tackle like animals.any drills to help us please?my group is under 9s

JOHAN BRENKMAN Coach, Namibia

warm ups before match

Why do we do warm ups before a match

Samantha Crompton Coach, South Africa

Rugby warm-Ups for Mini Rugby ...

Hi. I am in charge of the Mini Rugby (age 8) warm-up and am interested in more ideas. I try and keep them fun, sports specific and interesting for the boys and they seem to like what I do. Can anyone please help? Thanks!

Archived User Coach

Rugby warm up for girls? - Spo...

Archived User Coach

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