Designated players (catchers) attempt to tag other players.
Once tagged players must stand still.
Tagged players may only be released by catching a ball.
Variations:
Introduce a second ball.
Add more catchers.
in more ways than one
in more ways than one
Quiet teams concede easy goals. Teach your players to call for the ball and talk through defence, and your combinations hold up when it matters.
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.