One player, the feeder, starts on the edge of the circle. The other player, the worker (number 1 in the diagram) runs around one of the cones set out on the edge of the shooting circle, then drives back into the circle to receive the ball before making the shot.
Shooter collects the successful shot or rebound, passes back out to the feeder and repeats with an alternative cone.
Add a floating defender in the circle to add pressure. Feeder can use the dummy pass to trick the floating defender.
in more ways than one
in more ways than one
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.
A shooter who can hold a strong position under the post is worth more than one who runs all over the circle. Here is how to coach body shape, a legal hold and a well-timed release, and how feeders make the most of it.