Set up: One ball, 5+ players.
Progression 1: Add in change of movement
Progression 2: Add light defence
Progression 3: Increase defence
Players should be running on to the ball.
The drive and change of direction should be sharp and not loopy.
in more ways than one
in more ways than one
Quiet teams concede easy goals. Teach your players to call for the ball and talk through defence, and your combinations hold up when it matters.
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.