
Decide which corner to attack
Players align themselves at opposing markers, 1 attacker and 1 defender Attacker moves into goal 3rd, defender pushes forward to meet attacker When players are 3 ft from 1 another the attacker decides which corner to attack indicated by red markers Attacking player then communicates where she wants the pass Feeder waits for attacker before passing, if no communication is given the feeder does not pass Players exit court safely and the next players begin
This practice has no coaching points
This practice has no progressions
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.