Using a square player without a ball (Red player 1). On command from player with ball (Red player 2) Red player 1 sprints across the box to receive the ball on the other side (the player passing the ball should wait until Red player 1 changes direction on the line). The Red player 2 runs across to receive ball on the other side etc.
in more ways than one
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.