Side/backline throw in
Place 6 different coloured cones in different places on the side and back lines to signal start position of the throw in.
Coach calls out a colour and one of the attackers runs to pick up the ball from this cone.
Play until each ball next to the cones has been used (6 times).
1 point if the attackers get the ball to half way
(You can give them the option to get to goal if you want, which would be worth 2 points, but having a full court of players could leave the players at the other end being less active).
You can also give the defenders a point for successful intercepting
Start off with 1 defender who can choose to mark either player.
Then add in a second defender to make it more difficult for the attackers.
in more ways than one
in more ways than one
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.
A shooter who can hold a strong position under the post is worth more than one who runs all over the circle. Here is how to coach body shape, a legal hold and a well-timed release, and how feeders make the most of it.