
Option 1. Def goes for 1st Intercept Misses and Recovers to 3 feet Hands over Pressure (HOP) Go hard for 2nd Intercept If you get the 2nd Intercept Feeder reoffers on the circle edge Give and Go Option 2. Def Intercepts 1st Ball Feeder Clears and reoffers Def uses the Give and Go to take the ball back down court.
Have a good crack at the 1st Intercept Quick recovery to 3 feet Strong HOP Read the play Go for 2nd Intercept Change direction - hip turn before accelation Quick small steps Square Up Two foot Jump Use Arms for power on elevation If you get the intercept (1st or 2nd) Give the ball to the Feeder and quickly drive back down court Quick transition from Def to Att
This practice has no coaching points
This practice has no progressions
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.