The Cat tries to tag the Mouse.
If the Cat manages to tag the Mouse then they swap roles (she becomes the Mouse and the Mouse becomes the Cat).
The Mouse runs away and joins the end of a group "in the mouse hole" to be safe. When the Mouse joins the end of a line then the person at the other end of the line becomes the new Mouse to be chased by the Cat.
This encourages quick movement and changes of direction from the Mouse.
The Cat works like a Defender tracking a player. They need to be aware of options for the Mouse to join a group, and try and shut these down where possible.
in more ways than one
in more ways than one
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.