
Liande vang bal met afgooi.Madré beweeg terug. Liande gooi bal vir Madré en beweeg direk na doel. Zelda beweeg reguit vorentoe om te help as Madré nie kan uitkom nie. Madré gooi vir Chantelle.Chantelle gooi vir Liande of vir Zelda as sy nie kan doel nie.
This practice has no coaching points
This practice has no progressions
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.