
Working in groups of 3 with a ball. Feeder and 2 attacking players The attacking players need to be staggered so that one can see the other. Feeders throws the ball up to catch themselves to set the timing. The feeder is looking for 2 definite options on the ball, but they need to be into different space and sequential. The front attacking player should make a quick decision and be definite in the movement. They are the leader. The attacking player behind should find an alternative space. They are the reader. The feeder can choose either player to receive the ball. That player should catch the ball and turn fully to sight down the court. The player who did not receive the ball should change direction and look to reoffer on the straight line. Progression: Add in a defender, who should mark one of the attacking players (rather than space) You could choose to start at 70% defensive intensity and then build.
Quick and definite decision so the player behind can read off and make an alternate offer Even starting from behind, that offer must be definite and committed! Taking feet with you on the move, using arms to run, reaching out to grab in a ball placed ahead without leaping. Quick and definite decision so the player behind can read off and make an alternate offer Even starting from behind, that offer must be definite and committed! Feet under body at all times, using arms to run, the reaching out to grab ball in. Player receiving the ball, turn in the air if possible, or pivot fully, quickly and balanced to have full vision down the court. Player who did not receive the ball, make a sharp change in direction to cut back, looking to take the next pass further down the court, ideally in a straight line. Ball should be placed ahead of player in a straight-line (rather than cross court - this becomes more important when defender added).
This practice has no coaching points
This practice has no progressions
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.