
Cops VS Robbers Robbers need to steal diamonds (netballs) and take them back to Robber's Lair & cops need to intercept them mid robbery and reposses the diamonds and take the back to the cop shop. RULES: -Robbers go on first whistle, cops go on second whistle. -Must use netball rules to accomplish goal. Stepping, Contact or obstruction lands you in jail (both cops & robbers). -to get a team mate out of jail, your team must successfully return a diamond to lair/cop shop. -Only one team member can be in the diamond safe or home base at any one time. -Winner decided when all diamonds have been stolen/saved and goes to whichever team has the most diamonds in their home base
Give both teams 1 minute to strategise their approach. -COMMUNICATION -SPACIAL AWARENESS -TEAM BONDING & DYNAMIC -REWARD & DEISCPLINE ON BASIC SKILLS (Stepping, 3 seconds, contact & obstruction etc)
This practice has no coaching points
This practice has no progressions
in more ways than one
No more 50/50 toss-ups. When simultaneous infringements occur, possession now goes to the team that last had the ball. Here's what it means for your coaching.
Train your defenders to win clean turnovers, not just disrupt. The difference between good defenders and great ones is taking the ball, not just touching it.
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