
Slowly jog around both courts. (High Knees, Side Step, Grate vine, But Kicks& Run and jump) All to the first third and back again. Dynamic stretches to the end ( Legs and Arms) (Whilst Walking) Get into a warm-up First warm-up is cops and robbers DESCRIPTION The cops must defend the diamonds (netballs) and protect them from the robbers who are trying to steal them and take them to their home. To start the game off coach blows their whistle once to release the Robbers then a second time to release the Cops to chase them. The robbers must work together to get the balls home by passing them using netball rules. The cops must intercept the ball or cause 3 second violations. If they successfully do this the diamond (netball) gets put back inside the blue coned area and the player who loses the ball has to go to jail. Robbers can free their team mates in jail by high-fiving them. When the robbers are home the cops cannot touch them
This practice has no coaching points
This practice has no progressions
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.