
Mark the court out into three thirds, vertically, using cones. Position opposing players against their counterparts, in the order of usual play. Team one starts with the ball and passes across the middle third, to the next player in their team, working down the court until the ball gets to GS, who then shoots. If GS loses possession or the ball leaves their area, play returns to the opposing team, from their GK. Team two marks their opposing team member and attempts to get possession of the ball. If successful, play restarts with team two's GK.
Players must stay either side of the middle third, and within the thirds their position is usually allowed ot be in. Speed and accuracy should be encouraged and footwork/time limit/contact rules adhered to.
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in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.