
The players line up the hall, using diagonal runs, each player drives forward to recieve a pass from their team mate. The player must ensure that the person with the ball is ready to make the passm to make sure that they are not running to early. This becomes critical at the next stage. THE BALL STARTS WITH THE GK
Once the ball is getting up the court without being dropped add in a set of defenders one per person, so each person is being marked. The attacking team have to repeat the activity with a passive defender, (they walk beside the player but do not try to intercept the ball) and then with an active defender (they are trying to intercept the ball) if the ball is intercepted the ball goes back to the GK.
This practice has no coaching points
This practice has no progressions
There are currently no more drills being shared in this category
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.