
Using a marker, number cones 1 to 9. The aim of the game is to collect 3 cones that add up to 15. When the whistle is blown the first player from both teams sprints to pick up a cone, then they tag the next player in their team who collects the second, and repeat again for player 3. If neither team wins after 3 cones have been collected it is a draw.
This is a great drill for younger players (9 and upwards). It stimulates both the mind and body, whilst having the element of team work and tactics in there too. Encourage players to think about how they can not only win for their own team, but how they can prevent the other team from winning too.
This practice has no coaching points
This practice has no progressions
There are currently no more drills being shared in this category
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.