
Spplit players into two teams. The two tams are competing against each other by taking the opponents cones and putting them in their own area. Players cannot stop each other from taking the cones.
Each player is allowed to take one cone at a time only. Play within a time limit, the team with the most cones wins. Any number of players, can play as a relay or all go at once
This practice has no coaching points
This practice has no progressions
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in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.