1. Shoulders on - low intensity
Shoulders on contact game on half a pitch, contiton is on the tackler. Tackler must perform a down up after shoulder on contact, immediatly after he/she needs to get into a good body postion to compete at the break down.
Attacking team must put 2 people into the breakdown to prevetn threat stealing the ball.
3 teams are working in rotation, to ensure the working team is always active.
2. Same game - increaced intensity (now the defender can steal the ball if can get to it)
Attcking team must show urgency to remove the threat at the break down.
Defending team must adjust and maintain good body postition at the breakdown.
1. Defending Team;
Scanning - 2m apart, identify threats of attacking team.
Connections - think all defenderfs are on a piece of string.
Line Speed - off the line as quickly as possible (give attackers no time at all)
Ensure they have 1,2,3 defenders around every break down.
2. Tacklers - breakdown.
After shoulder on contact, must get into a strong powerful postiion to try win the ball
Urgency in the bounce off the floor.
Tower of power - stay on feet (stable body position.
Pose lots of threats to the dfending team.
must show urgency with 2 players in the break down to secure it and prevent the defenders winning the ball.
2 player starts on his chest infront of the sausage, another player lines up opposite.
When whistle is blown, the first player makes a chop tackle on the bag and rolls out the way.
The second defender then then spider carwls over the sausage and clears the incoming bag holder.
Ruck Clear Out
Ball carrier goes into contact with the tackle pads. Break through and offload to a supporting player.
1. Body height clear out work
In there groups, do contact hits on each shoulder. Stand 2m apart and take turns doing hits against bag
2. Crocodile role
One player lies on top of a tackle sausage (long way round), the group of 4 take turns swapping roles of being tackled and tackler. Focus is the crocodile role.
3. Clear out.
One player stands over the top of tackle bag competing for the ball. Other player arrives from 2m away to clear out the player, to prevent the threat of stealing the ball.
3. Bounce and compete
Players lay either side of the a ball. When whistle goes, both players bounce off the floor, one competes for the ball while the other focuses on clear out or crocodile role.
Do 3 sets of 2mins. Repetitive drill.
Ruck Clear Out
Players down on 'all 4s'. Position heads to the left slightly, binding in underneath the shoulders in the chest area. Keeping hands on the floor, rock backwards and forwards.
Once players' individual position is correct on the machine, progress to 1 on 1 scrummage on the feet. Facing each other in a squat position, touch (with hands on each others shoulders), heads to the left, and engage.
Pass gets given to the attacker who has to run down the grid. When the tackle comes in the player with the ball has to present the ball. Tackler has to get to feet quickly to get the ball and pass it back the the initial passer of the practice . Next two player go. After each go the players swap sides.
Ball. Groups of 3+ 2 attackers line up infront of a defender. The 1st attackers takes the ball into contact The defender makes a low chop tackle. The 2nd attacker resposibility is to clear away the tackler from the contact area and look after the ball. Progression : Add second defedner with a tack;e nag to test the stability of the clearer.
Small playing area, for 1 v 1 tackling. Players line up in two lines adjacent to the coned area. Coach shouts go and the front two players run round their end to end up facing each other. The coach passes the ball to the attacker who runs at the defender, and the defender tries to take them down.
Set up the practice as shown inside a 30m x 30m Grid. 6 Shields and 1 Ball. Player 1 carries the ball before passing the ball to player 2 who bursts through the shields. Once through the other side, 2 passes to 3 and receives a return pass before bursting through the next set of shields Once they are through the last two players with shields can move and try and block the runners. Player 2 has the option to pass to either player or go it alone.
Front Rows coming together. Each prop touches the opponents upper arm and then pause before the front rows meet. The sequence should be: "Crouch, bind, set". Coaches should replicate this call when practising to help players develop their timing and to assist the Referee
Building a 3 person front row. Hooker forms 1st, standing with shoulders lowered and knees bent to about 3/4 height. Arms up in the air in a 'flying' position. Props then bind underneath the hookers arms, with their inside arms around the back of the hooker.
Let the front row bind together first. Second row binds together between their hips and shoulders, making sure that their hips are tight together. Second row arms go around the outside of the props, binding onto their hips nice and tight. Second row then comes off their knees to engage.
This is the second exercise in a series of three that can be put together to form a contact conditioning circuit. The circuit can be sets of 30 seconds of hard work followed by 30 seconds of rest. Swap in this circuit for your usual fitness routine to give the players something a bit more interesting and transferable to a game. Alternatively, this would be a great exercise to include as part of a warm up. Players work individually, picking up a tackle sausage and driving it into the ground. Repeat for the whole 30 seconds. This exercise will develop your players core strength, which is immensely important in most areas of the game. Moreover, this exercise simulates how players will have to maintain power in a game. For example when going from making a tackle to then contesting the ruck. 0.40 - What is the purpose of these conditioning circuits?
The basic scrummage shape, with the player on their knees. Poor position: arched back and chin on chest. Good position: back 'hollowed' with chin off chest.
The aim of the drill is to develop good techniques to remove a threat.
Work in groups of fourÂ 2 players lie next to the sausage pads, with a ball wedged between them On the coaches whistle, players take turns in bouncing up off the floor as quickly as possible to compete for the ball
tackle sausage Place 2 sausages perpendicular from eachother in a T shape. Have one player line up a couple meters away from the bag. Conditioning drill, the player does reps of clearing the bag, running back to the line, doing a down up and going again.
2 teams. Half pitch Ball - A normal game of touch, however with conditions. - When a touch is mae the attakcer must go down and complete a long placement. - The toucher must run and touch own tryline before continuing play. -A Second attacker must come over in a short period of time and secure the ball. - If a defneder manages to gewt to the ball before a attacking player secures it, it is a turnover. -Then play away.
Move 90 degrees round covering the ball and holding with one hand. Outreach to present the ball with both hands. Stay on your front at all times.
Setup: Set up with 4 players with pads, and four players facing them about five metres away. There should be enough space between the players to ensure that they and the players making the hit are safe. The rest of the players fall in behind the leading 4 players who will be making the first hit. Each group of four will go together. The players holding the pads should do so with one hand on each strap, not with one arm through both straps as this exposes them to a lower arm fracture on a big hit. Have more than one group if necessary, as you don't want to have players waiting for more than 20-30 seconds between hits. Start slowly to get the technique right, and build from there. Tell the hitting players to raise their elbows 90 degrees or more. They will notice that their shoulders get bigger. Demo this with another coach if necessary.
Setup: Set up with 4 players with pads, and four players facing them about five metres away. There should be enough space between the players to ensure that they and the players making the hit are safe. The rest of the players fall in behind the leading 4 players who will be making the first hit. Each group of four will go together. The players holding the pads should do so with one hand on each strap, not with one arm through both straps as this exposes them to a lower arm fracture on a big hit. Have more than one group if necessary, as you don't want to have players waiting for more than 20-30 seconds between hits. Start slowly to get the technique right, and build from there. Tell the hitting players to put their hands behind their backs and make a hit on the pad using their shoulder. Remind them to keep their head up and to place their head to the side of the pads. Demo this with another coach if necessary.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
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