
These games get participants practising their dynamic movement without conscious thought. Use a variety of different types of movements during the games to increase a wider level of dynamic ability The use of spots or cones as a base level could reduce participants having to start from the beginning when caught or increase the difficulty by ensuring children have to make their journey via a set number of cones or colours.
This practice has no coaching points
This practice has no progressions
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in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.