
Blue player lead to top of the D and recieve pass - game now live for 2v1 to goal. Defender wins play to to other goal. Once ball is dead those 3 players stay. Same happens on the other side to create 4v2 at goal. Ball is dead once off the baseline Play sideline hits.
Lead fast to space to recieve the ball Creative lead run Body shape and position whilst leading, open body stick out pointing where you want the ball First touch - if in contact take it away from contact.
This practice has no coaching points
This practice has no progressions
in more ways than one
The best hockey players in the world do not just react faster; they scan more frequently and process information before the ball arrives. This article explores the science behind scanning, how to coach spatial awareness as a habit, and practical drills that force players to lift their heads and read the game.
In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
The best teams don't just press - they press at the right moment. Here's how to train your players to read the cues.