A GAME TO WORK ON A DEFENSIVE LINE SPEED, ORGANISATION AND COMMUNICATION
THE DEFENSIVE TEAM HAVE THE CHALLENGE TO KEEP THE ATTACKING TEAM FROM SCORING, THEY WILL ALSO GAIN POINTS IF THEY ARE ABLE TO PUSH THE ATTACK BACK
THE FURTHER BACK THEY PUSH THEM THE MORE POINTS THEY SCORE.
THE ATTACK WILL HAVE EITHER 5 PHASES OR A CERTAIN TIME ( WILL SEE WHAT WORKS BEST)
IF THE ATTACK SCORES THEY RESET AT HALF WAY THEN PLAY FROM THERE WITH A TAP AND PASS, NO TRY NO SCORE
THE DEFENCE WILL SCORE POINTS IF THEY MANAGE TO PUSH THE ATTACKING TEAM INTO THE YELLOW AND RED SCORING ZONES.
THEY WILL LOSE POINTS THE CLOSER THE ATTACK GET TO THE DEFENDERS TRY LINE.
START OFF WITH TOUCH.
ONCE TOUCH IS MAID BALL CARRIER " PRESENTS" BALL SCRUM HALF COMES IN, TACKLER AND ONE OTHER PLAYER TAKE A KNEE AROUND BREAKDOWN.
A 5 SECOND PAUSE BEFORE NEXT PHASE.
SCRUM HALF MUST PASS
Create a resolution to develop your coaching confidence by seizing the opportunity to discover new drills, turn ideas into action and seek advice from the coaching community.
World Rugby has reportedly conceded Aaron Smith's disallowed try in the World Cup final should have stood.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."