• Begin with a game of touch within (approx) 30 x 30m grid. Three lines marked with different coloured cones
• At any breakdown coach to call blitz, drift or cover.
• Upon hearing call defenders must run and touch the relevant line before running to rejoin the game
• Whilst defenders are running to touch their line, attackers must turn their back on the defenders and give the ball to the coach. When the defenders are almost back in position the coach should either throw or roll the ball back to the attacking team to restart the game
• Progression – Coach can introduce a visual clue instead of an vocal cue so that the attackers have to react to an unknown type of defence
• Progression – Give players numbers to introduce overload principle
• Look for space
• Where is support?
• Look-Think-Do
• Where are you on the pitch?
in more ways than one
in more ways than one
The isolated ball carrier is rugby's spookiest turnover. Here is the five-step fix, plus drills that rebuild support lines fast.
Tacklers are aiming lower, so carriers who dip late put heads at risk. Teach footwork, a strong early body height and leg drive to win the collision safely.
The hooker's brake foot moved from trial into full law in July 2026. Here is how to coach it so your front row stays stable, legal and safe.