Rugby: Double Gauntlet

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Heather, Rugby Coach


Mark an area 15m wide and 20m long.

3 Attackers vs 2 Defence vs 2 Defence

Have the 2 lines of 2 Defenders 5-7m apart


The 3 Attackers beat the first 2 defenders and then attack and beat the 2nd line.

If an Attacker is touched by a Defender then they have to pass the ball.


Stop every 2-3 runs to do stretches for a minute.


To reset the play:

The last 2 Attacking players to touch the ball become the second line of defense. The 2 Defenders from the original first defensive line move forward and with the other leftover Attacker they become the new Attackers.

Make sure every player has a few rotations in Attack and Defence.

Get the Attackers not to start in the same position every time.


This works on decision making for both Attackers and Defenders.

  • There's always an Attacker free because the drill is overloaded. Once the Attackers get past the first line of Defenders then they need to be aware of where Defenders and space are and who to pass to
  • Identification of who the free Attacker is (the one with space) through visual cues and communication
  • Defenders should try to put 2 hands on the Attacker's shorts to replicate a game situation
  • Good identification of space and communication from support



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Bang & Bingo

Set up: the cones as shown with a cone 10 meters each side of the posts on the try line. This will mark where the ball will be passed from (feeder) preferably from a scrum half. Divide the group into 3 and ask them to stand in single file behind each cone. The ball is fed from a position alternately from either side of the post. This will encourage the players to scan, communicate and to be expectant of the ball. The players on the cones opposite the posts will either be the 1st receiver or the BANG option runner. The BANG runner is always running an out to in, or up to in line to fix the 2nd defender. The players on the middle cone will receive the ball in the BINGO (pull back) option outside the ‘outside’ post or just in behind the BANG player. The BINGO players should run and an arced run to receive the ball outside the outer post. The BINGO player should try to straighten up prior to receiving or on receiving the ball. Progression: Get 2 players or coaches to stand in front of the posts with 2 different coloured cones in their hands on their hips. The cones will represent the ‘hips’ of the 2nd defender. The aim is to encourage the 1st receiver to scan, look, and make a quick decision (choice of pass) depending on what the defender is doing. If the 1st receivers sees the ‘inside’ cone on the 2nd defender then they must assume the defenders hips are turned OUT and make a short pass to the BANG runner. If the 1st receivers sees the ‘outside’ cone on the 2nd defender then they must assume the defenders hips are turned IN and make a PULL BACK pass to the BINGO runner.

Decision making


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