A fun flexibility drill, with an element of competition to get teams moving.
Players are on their hands and feet, with their stomachs facing the sky.
In two teams players race in this crab position around a cone and back - scurrying along as fast as possible!
Which team will get all their crabs around the cone and back first?
If you have an indoor ball at hand why not play a quick game of crab football - it's a lot harder than it looks!
Players must try to score through by kicking the ball through their opponents goal.
Play first to two goals wins.
Both players move in the same direction with the feeder moving backwards.
The feeder must play the ball to any side of the receiving player, within arm's reach, for them to react to, collect and pass back as quickly as possible.
Players progress like this from one side of the court to the other, taking short fast steps, staying up on the balls of their feet.
When the teacher calls out a series of players' numbers they should run onto the court.
The players' whose numbers have just been called then play using normal netball rules until a goal is scored.
Choose 1 player to be the catcher - they start standing on the line between 2 thirds, wearing a bib.
All other players start spread along the goal line facing the catcher.
The aim is for all the other players to run and get past the catcher into the end zone without being caught - the last player still active is the winner.
The catcher must try and catch as many players as possible before they reach the end zone.
If a player is caught by the catcher they then become a catcher and start this role on the line for the next run back.
Players must not go outside of the blue coned area.
Once a player has reached the end zone line they must wait there until the coach signals they may try to run back once all players have attempted to run across.
Players can only wait a maximum of 5 seconds after the coach signals they can run from the end zone line - if they do not move after this time they automatically become a catcher.
All players have a bib tucked into the back of their waistband (must be visible). On the whistle, players attempt to catch as many bibs as possible - whilst keeping their own one in the back of their waistband.
Players line up in single file. The front player runs in any direction and the rest follow. On the coach's whistle the back player runs to the front and takes over the lead.
Unlimited number of players, 1 ball between 2, 1 full court length. Players pass the ball between thier partner whilst moveing down the court. When players reach the end of the court they peel out and pass over the inside line using overhead passes. Transition should be continuous.
In groups of 4. Three players hold hands, with the fourth player being made the tagger. The fourth player (green player 1) has to try and tag a named member of the triangle (in this case player 1).
Set up: Players set up in 4 corners 8+ players 2 balls in diagonally opposite corners Players without the balls and at the front of diagonally oppsite lines are the workers. Workers drive out and receive a pass from their left. Worker turns and passes back to the line they came from. Workers then drives back towards the line they came from to receive a short 'anywhere' pass (drop, high, bounce). Worker then drives to their left to receive a long over head ball and passes to the line they were driving towards. Passer sends a long flat ball to worker who then finishes off with a pass to the opposite line they originally started from.
Cone out a square, 5m x 5m, with 3 attacker's and 1 defender inside. One of the attackers starts with a ball. The attacker's aim is to get the ball to all 4 corners in any order without being tagged with the ball by the defender. They start again if they are tagged. They can only move the ball by passing, they can't run with it. You can swap the defender out if they make it to all 4 corners or wait until they have managed it a few times to progress.
Simple jogging x 4 lengths Jog backwards x 2 lengths Switch jogging, switching between forward & sideways facing x 2 lengths Jog, grapevine technique x 2 lengths Jog, Zig-zag running - two steps right, two steps left x 2 lengths Static squats - keep heels on ground, knees over feet x 10 on each leg Static toe rolls - Up onto toes, rock back onto heels x 20 Zig zag at a faster pace - cut out the squeaky shoe noise, so running and not sliding x 2 lengths Slow walking lunges - 5 to the right, 5 to the left - Head up, keep steady, keep in line, back straight Static side lunges - 5 to the right, 5 to the left - feet parallel
Cones are set out in a W shape. Players start line up and run one after the other. Once the first player has reached the first cone the second player starts.
A good warm up for a large group. Players are in partners and stand opposite eachother with a cone inbetween them. The coach calls out body parts players are to touch. When coach calls out 'cone' players are to quickly grab the cone in front of them,contesting with their partner. Fun for all ages!
Unlimited number of players, 1 ball between 2. Examples of movements you could use: Crunch and pass V sit overhead pass Little feet and chest pass Bicycle legs and pass
Equipment: 2 balls, half court space, 6+ players. 4 players stand as posts in a square as set out in video. Approximatly half way down 1/3 and near halfway. 2 other players, the workers, start on the baseline with the balls, one each. Workers pass ball out to first posts on a diagonal and follow the pass to recieve a short pass from first post. Workers then pass straight on to the second posts and follow the pass. Second post players toss a high ball for the workers to catch. Workers stay put and the second post players run down court to recieve a long pass to the point of the first posts. First posts move down and will become the workers in the next round.
Jogging around the court for 10 minutes, depending on facilities available possibly with some music playing. After 5 minutes of gentle jogging introduce some rules (see notes).
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app