Attacker (A) has to employ a variety of methods to get free from the defender (D). A should use a change of direction, change of pace, roll etc.
Encourage A to think about the space she is creating by changing the angle of her body and her runs.
Feeder (F) has to ensure she places the right ball to A- this may not always be flat and fast, and may need to be lifted into the back space where A is running.
Encourage A not to reset behind D each time she has received the ball. A should move straight on to the next cone/spot for the next pass as soon as she has released the ball.
in more ways than one
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.