Play starts with a 3v2 to goal, ball randomly thrown in. If A wins ball, they attack the goal or can recruit more teammate help by making a give-and-go with a perimeter player. Ball must cleanly be passed, recieved by perimeter player, and passed back to original field player in order for perimeter player to join attack. If D wins ball, their goal is to clear or dribble the ball thru the blue cone gates. If this isn't an easy option, they can also choose to recruit more D help from the perimeter by the same means (making a clean give and go). Play ends and field is reset once a goal is scored or D clears the ball.
Use help (numbers up) if the situation calls for it. Play smart to score! Field and space awareness.
in more ways than one
in more ways than one
2026 is the first full year with mandatory face masks for penalty corner defence. Here's how to train your defenders for the new equipment reality.
Move beyond drills and let your players discover solutions through play. The constraints-led approach is transforming how hockey is coached at every level.
From mandatory safety equipment to evolving tactical systems and player-centred coaching methods, field hockey is transforming. Here's what every coach needs to know for 2026.