The feeders are positioned adjacent to one another, instead of opposite - with an attacker and defender inside the square.
The attacker can offload to either feeder.
However, if the attacker cannot get free within 3 seconds OR the attacker is holding the side of the free feeder - the ball can swing to the free feeder.
The ball can only be swung once, at which point it must be passed to the attacker.
The attacker must still try to get free each time for the first feed.
The attacker can use the defender to hold their space for the ball to be swung - after attempting to get free.
Feeders need to recognise when the attacker is stuck and use the swing to open them up to feed the ball in.
You can challenge the attacker to complete a set number of passes consecutively without a mistake or a touch from the defender - for example 5 consecutive passes before they can switch out of the square.
To challenge the defence you could set a condition that they may only switch out if they interrupt the practice - either a tip or interception.
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