1 player holds a ball high in each hand.
On the command from this player (blue 1), the other 2, in competition with each other, run to a line, turn and sprint back to snatch their ball from the holder, then land correctly, turn and return ball to the blue 1.
in more ways than one
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.