The challenge in this game is for the attacking players to use the extra player to help them score.
The third player (the C), as in a game situation, is not allowed inside the shooting circle.
The two other players inside the circle can pass and receive the ball from this outside player.
in more ways than one
in more ways than one
A ready-to-run Halloween session for High 5 and junior netball. Real drills in spooky costume, with a warm-up, a technical block, a decision-making game and a finish.
Tight markers win when attackers run in straight lines. Teach your players to dodge, change pace and time their drive so they get free when the ball is ready.
When everyone chases the ball, nobody is free. Teach your team to spread out, offer two options and clear space so the ball moves cleanly down court.