
TOP Grid: Blue = Attack, Red = DefenseBOTTOM Grid: Blue = Defense, Red = Attack Ball 1: Defender passes to attacker at top D for a shot, Defender is live once to attacker touches the ball, 1v1,Stay in circle after play is over Ball 2: Attacker throws aerial to teammate on baselineboth attackers + 1 defender is live, 3v2Stay in after play is over Ball 3: Attacker threatens the inside of the defender in 1v1Then play through to make a 4v3 inside the circle
Scoring: Goals = 3 points PC = 1 point Successful Aerial + Reception = 1 point
This practice has no coaching points
This practice has no progressions
in more ways than one
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In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
The best teams don't just press - they press at the right moment. Here's how to train your players to read the cues.