
-Dos equips: 3vs3 o 4vs4 (si hi ha un comodÃ, va amb qui té la pilota) -Partits de 3 minuts o fins que un equip marqui a totes les porteries Normes: Si es marca a una porteria, després sâha de marcar a lâaltre del mateix color Hi ha reset quan lâequip contrari aconsegueixi marcar a dos del mateix color Es marca travessant-la o fent un passe.
-Prescanning en atac. Quan un jugador del nostre equip marca a una porteria, sâha dâestar atent o col·locar-se de tal manera per tal de poder marcar a lâaltre. -Defensa forta utilitzant jap i takle -Prescanning en defensa.
This practice has no coaching points
This practice has no progressions
in more ways than one
The best hockey players in the world do not just react faster; they scan more frequently and process information before the ball arrives. This article explores the science behind scanning, how to coach spatial awareness as a habit, and practical drills that force players to lift their heads and read the game.
In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
The best teams don't just press - they press at the right moment. Here's how to train your players to read the cues.