
Attackers (ATT) vs Defenders (DEF). Should be a 2-player overload, i.e. 4v2 or 5v3. ATT team start with ball. Once every ATT player has touched ball, they can break out of the box to score against GK in D. Touches reset if a defender touches ball. Questions: How to avoid DEF getting the ball? DEF players can you react quickest to turnover ball and bring it back to box? Variations: After the breakout, defenders try to turnover the ball and carry/pass it back to the box. 1 ATT (i.e. yellow player) is a joker, who becomes a DEF if DEF team turnover the ball.
Use this to practise: keeping possession passing, or quick transitions defence<>attack
This practice has no coaching points
This practice has no progressions
in more ways than one
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