Community | Match with Channelling Gates

Gary Key Coach, England

DESCRIPTION

3 or 4-a-side game(s), normal rules. Scoring: 1pt for scoring in green gate, 2pt for yellow gate, 3pt for red gate. To integrate a GK: One end is a normal hockey goal with GK. Turn + burn, so if a team scores at one end, they then attack the other end. Variations/progressions: After a team scores in one goal, they can't score in it again until they have scored in the other two.

COACHING POINTS

This activity practices defensive channelling. Feedback: How can you force the attackers to attack your strong side and their weak side?

This practice has no coaching points

PROGRESSION

This practice has no progressions

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