Rugby Drill Demonstration
- Keep your player briefing, brief! It's important to get your players working as quickly as possible.
- Lets get the ball and the players moving with lateral passing through the hands. Each training area only needs one ball, and that ball should start with the any of the two players at the very ends of the L.
- Tell players to move forward, passing the ball down the line. When the ball gets to the last receiver, that player will pass it to the first receiver in the next line that is waiting to go.
- They should advance right away. Allow the players to simply move the ball down the lines, don't mention the Miss Pass.
- After you feel the players are comfortable, tell them......
- Any player can now call an L1,L2,L3,L4 - depending on their position in the attacking line.
- This means that they can pass and loop round the back of the rest of the attack to collect the ball and continue the attack.
- An example of this would be: L2, player passes, loops around two other players, and collects the ball in attack.
- Allow the players to discover, though questioning, the best possible way of executing and calling the (L) move.
- Players should change position in the line after each run.
Don't feel that you have to focus on all of the following coaching points, you may have your own. Select the points that most closely match your overall training and session goals.
- Keep the tempo of this exercise high, but only after the players have been able to succeed at a lower tempo. There is no point in moving fast and making too many mistakes as a result of pushing players too quickly.
- Good communication is vital to define roles, position, expectations, direction of the pass, the type of the pass, the timing of the pass etc.
- Communication should be efficient, effective, and encouraging.
- Mistakes will happen, while we work to minimize mistakes - don't over focus on them! If you do, your players may well magnify their own mistakes. What's important is the next pass, the next catch! You as a coach have to give the players the freedom to make mistakes, you also have the responsibility for helping players adjust their passing style and decision making etc.
- Passes need to be weighted correctly in terms of speed, distance, and accuracy.
- Receivers have their hands out.
- Players do not spin the ball when there is no need.
- Players use soft hands to move the ball quickly. Passing, not firing the ball.
- It is only a good pass when it has been completed, and it is only a completed pass when the receiver catches the ball.
- The ball should be caught in both hands, at a position that is best suited to move the ball on quickly.
- Set targets for your payers, but make sure that targets can be achieved.
- It is vitally important that players experience success and feel a sense of achievement at every session.
- The (L) should be called early, good communication should be at the heart of the attack.
- The running line of the looping player should be as efficient as possible, taking into account the progress of the attack.
- The looping player should run tight to the ball carrier they will be recieving the ball from.
- The looping player should let the ball carrier know their: position, more about the timing of the pass etc.
- The looping player may decide to pass the ball out, attack, or switch the ball to change the point of attack.
- The attack should experiement with with the ability to cancel the loop, the line needs to realign.
- Have fun, and allow players to experiment.