The foxes (players) put bibs into the back of their shorts. The farmer (coach) runs around the area attempting to pull the bibs out. When a players bib is pulled out, he becomes a farmer too.
Play until 1 fox is left. The players must remain within the confines of the area throughout the activity. Any player running outside the area, automatically becomes a farmer.
This is a great movement warm up that works on speed, acceleration and evasio skills.
Player will have to change speed and direction to avoid the farmer. Don't stand still. Keep moving. Get ready to run.
Watch out for other farmers.
Select one player to be the farmer instead the coach.
Drill tags: bib, evasion, fun, tag, warm up