
Set up 10 x 10 grid as shown with a square of 9 cones. two teams stand at start with a 2 piles of 6 cones(two different colours). First player from each team runs out picks up one of their coloured cones and places it over one of the 9 cones and runs back to their team and tags their next player who repeats their action. To win a team must have a row of three of their colour cones, either horizontal, vertical of diagonal. Only one cone to be picked at a time. Only one player from each team at a time, they must wait to be tagged by the previous player.
Handling Decision Making Teamwork Vision Agility
This practice has no coaching points
This practice has no progressions
in more ways than one
The teams winning in 2026 aren't taking risks - they're grinding out territory with relentless pick-and-go phases. Here's how to coach it.
Player safety technology has arrived at every level of rugby. Here's what coaches need to know about smart mouthguards, concussion protocols, and training safely.
From France's collision dominance to England's folding defence - what grassroots coaches can learn from the 2026 Six Nations.