
Seperate players into two teams: Black - builders; Yellow - wreckers On coaches signal, the players have to try and turn the markers right side up (builders) or up side down (wreckers). Give players 1min before calling an end. The team with the most numbered markers wins.
Adjust players movement: run, jump, skip, hop, roll. Adjust players pick up method: single leg arabesque, squat, lunge
This practice has no coaching points
This practice has no progressions
in more ways than one
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