Jongste Jeugd training 30/5

July 2026

Every coach knows the feeling of the first pre-season session. Half the squad has spent the summer on the sofa, a few have run themselves into the ground on the road, and almost nobody has held a stick since the last league game. Within twenty minutes the touches are heavy, the decisions are slow, and someone tweaks a hamstring in a sprint that should have been routine. July is the month to fix that before it happens.

The old approach was simple and brutal: lots of laps, lots of shuttles, and the stick left in the bag until the players were "fit enough". Modern conditioning turns that on its head. We now know that hockey fitness is specific, and the fastest way to build it is with the ball in the game, not away from it. This summer, the smartest clubs are treating conditioning as a skill you develop, not a punishment you survive.

Why Running Alone Doesn't Prepare You for Hockey

Hockey is not a steady-state sport. A midfielder rarely jogs at a constant pace; they explode into a press, brake, change direction, hold a low body position over the ball, then repeat it ninety seconds later. Straight-line running builds an engine, but it never trains the stopping, turning and bending that actually break down in the eightieth minute.

Worse, running without a ball teaches the body to move without the demands of stickwork. When you finally add the ball back in September, the extra load on the trunk and shoulders arrives cold. That is exactly when soft-tissue injuries appear. Conditioning with a stick from day one closes that gap.

The principle: if the fitness you build doesn't look like the game, it won't transfer to the game. Build the engine inside hockey shapes wherever you can.

A Four-Week Summer Framework

You don't need a sports science degree to structure a good pre-season. Four progressive weeks, two or three sessions each, will lift the whole squad. The key is to layer intensity gradually so nobody peaks too early or breaks down.

Step One: Rebuild the base (Week 1). Start with continuous, low-intensity work that reintroduces the stick. Long possession games in big grids keep hearts working while hands and eyes wake up. Nothing maximal, plenty of touches, and a deliberate focus on quality of first touch under mild fatigue.

Step Two: Add tempo (Week 2). Introduce interval work using small-sided games with short, sharp bursts and full recoveries. Two or three touch games force quick decisions while the legs are loaded, which is exactly the demand of a real match.

Step Three: Sharpen speed and repeat efforts (Week 3). Now bring in repeated sprint work with the ball, receiving on the move and driving into space. This is where you train the ability to do it again and again, the quality that separates a team in the final quarter.

Step Four: Integrate and taper (Week 4). Pull it together with game-realistic conditioned matches, then ease the volume in the final few days so players arrive for the season fresh, not flat.

Managing the Squad That Turns Up at Different Levels

No two players return in the same shape, and treating them identically is how you injure your keenest athletes. Use conditioned games rather than fixed running targets, because a game self-regulates: the fitter players naturally work harder while those returning can pace themselves without being exposed.

Load monitoring doesn't need to be complicated. A simple session rating out of ten, collected as players leave, will flag who is struggling and who has more to give. If a player reports a nine three sessions running, back them off before the strain becomes an injury.

Key Coaching Points

  • Put the stick in their hands from session one, not week three
  • Progress from continuous work to intervals to repeated sprints across the month
  • Use conditioned games so fitness self-regulates across a mixed squad
  • Protect first touch and decision quality under fatigue, not just heart rate
  • Monitor load simply and back off anyone flagging high strain repeatedly
  • Taper the final few days so players arrive sharp for the opening fixture

Recommended Drills

VIEW ALL FITNESS DRILLS

Frequently Asked Questions

How long should a pre-season fitness block be?

Four to six weeks is ideal for a club side. Four progressive weeks will get an amateur squad match-ready; if you have longer, add an extra base-building week at the front rather than more high-intensity work at the end.

Should players do their own running over the summer?

Some background running helps, but tell them to keep it varied with changes of pace and direction rather than long steady jogs. The most useful thing they can do is get a stick and ball out a couple of times a week to keep their hands alive.

How do I avoid injuries in the first weeks back?

Progress load gradually, always warm up thoroughly, and build conditioning around the ball so the body adapts to real hockey demands. Watch for anyone reporting high fatigue several sessions in a row and give them a lighter day before it becomes a strain.

Bas Campbell Teacher, Netherlands

DESCRIPTION

Oefenining oranje: Basistechinieken. Maak drietallen. Twee bij de ene pion, één er recht tegenover, bij de andere pion. Je geeft de pass en loopt vervolgens achter je eigen bal aan. De kant waar twee spelers staan, start dus met de bal.Start met pushen, daarna forehandflats, vervolgens backhandflats en tot slot de forehandslag. Let ook op de techniek bij het stoppen van de bal.Oefening groen: Balbezit. Maak twee gelijke teams. Het is de bedoeling dat iedere speler de bal maximaal drie keer aanraakt. Als iedere speler van één team de bal aangeraakt heeft, zonder dat de tegenpartij balbezit heeft gehad, scoor je een punt.Oefening rood: Basistechnieken/ afronden. Speler geel pusht de bal naar speler rood, speler rood naar speler blauw. Speler blauw legt de bal terug op de ingelopen speler geel. Die rondt vervolgens af. Laat de spelers eerst alle passes met een push doen (dus ook afronden). Na een minuut of vijf alle passes met een flats.Oefening zwart:Eindpartij.

COACHING POINTS

- Als je merkt dat kinderen verveelt raken, probeer de oefening dan zelf uitdagender te maken. - Probeer bij iedere spelvorm (dus met partijtjes en balbezit) de 3 seconderegel in te voeren. Dus de spelers hebben max. 3 seconde om de bal te nemen, anders gaat hij naar de tegenpartij. Dit dwingt ze om sneller te handelen.

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PROGRESSION

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