
There will be 2 teams. One on each side of the court. Players will be number from 1 to 10 depending on how mnay in a team. When a player's number is callled out there will be a basketball and they must shoot it
- Reaction Timing - Agility - Speed & Acceration - Balance - Shooting - Drbbling
This practice has no coaching points
This practice has no progressions
Panicked passes under full-court pressure cost easy turnovers. Teach calm spacing and simple reads so your team beats the press instead of feeding it.
A ready-to-run Halloween session for junior basketball: zombie tag, ball control, a ghost rondo and a pumpkin patch shooting game.
Four players standing still make every ball handler's job harder. Teach V-cuts, L-cuts and back cuts so your team gets open and punishes defenders who overplay.