V1. JOKERS - Pitch is divided into 4 and the players are distributed throughout the boxes depending on numbers.
Players must remain within their boxes.
JOKER:
Each team has a "joker" who is free to go anywhere. But can only take 2 touches of the ball.
V2 - carry to move. Remove jokers, but players can move between lines if they are carrying the ball. They must then stay in that zone until carry out.
- Joker is a connecting player. Pre-scan, positioning, angles.
- give and go (1-2s)
- leading towards the ball
- passing the ball to move forward
- communication
- go backwards to pivot forwards
-movement off the ball
V2 - as players move around there will be crowded and open areas and attacking and defensive overloads.
in more ways than one
in more ways than one
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