Zonal Match

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Laura, Hockey Coach

DESCRIPTION

V1. JOKERS - Pitch is divided into 4 and the players are distributed throughout the boxes depending on numbers.

Players must remain within their boxes.

JOKER:

Each team has a "joker" who is free to go anywhere. But can only take 2 touches of the ball.

V2 - carry to move. Remove jokers, but players can move between lines if they are carrying the ball. They must then stay in that zone until carry out.

 

COACHING POINTS

- Joker is a connecting player. Pre-scan, positioning, angles.

- give and go (1-2s)

- leading towards the ball

- passing the ball to move forward

- communication

- go backwards to pivot forwards

-movement off the ball

V2 - as players move around there will be crowded and open areas and attacking and defensive overloads.

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