Focusing on principle of making the pitch big.
Small sided game
3 - 6 a side in a Long space
- 1/2 "magic" players who are always playing for the team that is attacking
- Use strips to divide pitch into thirds like netball
- Can have goals at the end or score by dribbling over the line would be preffered
- Pupils pick a third they would like to play in, roatate these after each game so they all play in different thirds
- When defending can only defend in your third. When attacking can play in your third and the one ahead. (may create confusion especially with younger years so can start with both attackers and defenders having to stay in their thirds). Magic players can play in all thirds
in more ways than one
in more ways than one
The best hockey players in the world do not just react faster; they scan more frequently and process information before the ball arrives. This article explores the science behind scanning, how to coach spatial awareness as a habit, and practical drills that force players to lift their heads and read the game.
In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
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