A in each grid starts with a 1v1 against their defender (one at a time). If they make it in to the circle, an A on the endline can join the play (D defends until goal is scored, foul occurs, or if ball goes out of play). Goal is for A to score! Once A from grid plays out ball, they move clockwise to next grid. D moves counterclockwise.
A learns how to take 1v1 at various places around circle, how to get open for each other, and D learns how to defend at different areas of circle. Focuses: D approach and correct channeling, A tracking and individual skills.
in more ways than one
in more ways than one
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In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
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