
Taggers are the poeple who tag the line runners. The line runners can't jump lines and only can run on it. Once the line runners are tagged then must sit down where they got tagged and act as blockers
- Agility - Speed and Acceration - Awareness - Reaction Timing - Warm up game
This practice has no coaching points
This practice has no progressions
Panicked passes under full-court pressure cost easy turnovers. Teach calm spacing and simple reads so your team beats the press instead of feeding it.
A ready-to-run Halloween session for junior basketball: zombie tag, ball control, a ghost rondo and a pumpkin patch shooting game.
Four players standing still make every ball handler's job harder. Teach V-cuts, L-cuts and back cuts so your team gets open and punishes defenders who overplay.