Make a square area with 4 cones for players to run around.
Make a point (goal) for players to aim at.
First player rolls the ball through the goal conestowards the player on the other side and runs around the outside of the square to the back of the other line. The player on the other side stops the ball and returns it through the goal cones to the second player in the line.
Every time a player hits the goal cone, the goal cones are moved closer together.
Every time a player misses the goal cones, he gets a letter (D.O.G.).
Every time a player is not in position to stop the ball on the other side, they also recieve a letter.
Once a player has gained all three letters, he is eliminated.
The more the goal cones are moved closer together, the harder it becomes, promoting more accurate passing.
The more players are eliminated, the faster players have to run around the outside of the square.
In the last few rounds, players must decide between a quick pass in order to eliminate another player who is not on the other side yet, or a slower more accurate pass so they do not get eliminated themselves.
Run beginner players in an anti-clockwise direction.
Run advanced players clockwise, so they have to receive the ball on their weeak side.
Create a resolution to develop your coaching confidence by seizing the opportunity to discover new drills, turn ideas into action and seek advice from the coaching community.
World Rugby has reportedly conceded Aaron Smith's disallowed try in the World Cup final should have stood.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."