Rugby: 2 v 1 Drawing The Defender

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Mokie, Rugby Coach

DESCRIPTION

  • One attacking team and one defending team.
  • Exercise focused on decision making when in a 2 v 1 situation.
  • Each team lines up either side of the coach
  • On 'GO' two attackers run round one side of the playing area and one defender runs round the other side. The coach passes to one of the attackers to initiate play.
  • The aim is for the one attacker to reach the end line of the defender's side without being tackled/intercepted by the defender.

COACHING POINTS

  • Attackers should focus on drawing the defender in, and waiting until the defender is very close before passing to the teammate in open space.
  • Attackers should move forward with the ball, and have the option to pass or to dummy the pass and run to the end line themselves.
  • Defenders should try to stay in the middle of the two attackers, to not commit themselves too early or easily.
  • If the defender gets dragged to the ball carrier too quickly and easily, the other attacker will have a lot of space to run to the end line.
  • If the defender too focused on anticipating the pass across, then the ball carrier can dummy and go themselves.

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MORE Decision making DRILLS

Bang & Bingo

Set up: the cones as shown with a cone 10 meters each side of the posts on the try line. This will mark where the ball will be passed from (feeder) preferably from a scrum half. Divide the group into 3 and ask them to stand in single file behind each cone. The ball is fed from a position alternately from either side of the post. This will encourage the players to scan, communicate and to be expectant of the ball. The players on the cones opposite the posts will either be the 1st receiver or the BANG option runner. The BANG runner is always running an out to in, or up to in line to fix the 2nd defender. The players on the middle cone will receive the ball in the BINGO (pull back) option outside the ‘outside’ post or just in behind the BANG player. The BINGO players should run and an arced run to receive the ball outside the outer post. The BINGO player should try to straighten up prior to receiving or on receiving the ball. Progression: Get 2 players or coaches to stand in front of the posts with 2 different coloured cones in their hands on their hips. The cones will represent the ‘hips’ of the 2nd defender. The aim is to encourage the 1st receiver to scan, look, and make a quick decision (choice of pass) depending on what the defender is doing. If the 1st receivers sees the ‘inside’ cone on the 2nd defender then they must assume the defenders hips are turned OUT and make a short pass to the BANG runner. If the 1st receivers sees the ‘outside’ cone on the 2nd defender then they must assume the defenders hips are turned IN and make a PULL BACK pass to the BINGO runner.

Decision making

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