Markout 4 quadrant grid (size depending on numbers & amount of contact a coach would like to achieve).
Break into 3 teams, team starting with ball (yellow) attempt to score a try on apposing line if they do. red must quickly move over to vacant square to defend blue. If defenders turnover ball or force an error/infringement the attacking team move to the vacant square constant drill for 2-5min constant.
Coach stands in the middle and controls the tempo of the game for max conditioning/contact shorten the grid and encourage quick transitions. Larger & slower for identifying space and playing options. best if some can ref the game to make game like.
Progressions; use half field, inforce penalty infringements and sinbins to encourage team decipline.
in more ways than one
in more ways than one
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