Markout 4 quadrant grid (size depending on numbers & amount of contact a coach would like to achieve).
Break into 3 teams, team starting with ball (yellow) attempt to score a try on apposing line if they do. red must quickly move over to vacant square to defend blue. If defenders turnover ball or force an error/infringement the attacking team move to the vacant square constant drill for 2-5min constant.
Coach stands in the middle and controls the tempo of the game for max conditioning/contact shorten the grid and encourage quick transitions. Larger & slower for identifying space and playing options. best if some can ref the game to make game like.
Progressions; use half field, inforce penalty infringements and sinbins to encourage team decipline.
in more ways than one
in more ways than one
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.