Attackers in small coned area carry a ball and jog anti-clockwise
Defenders in larger area jog clockwise
When "Jailbreak" is called attackers must make it to any "try line"- edge of area.
Defenders try to get a two handed touch.
Ball in two hands at all times
Scan-look for space, be aware of all other players
Change of direction
Change of pace
Defenders get close to attacker for touch. "Foot in the hoop"
in more ways than one
in more ways than one
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