Blue players are prisoners and must escape the outside square.
You can vary numbers but is best played with 10 (4 prisoners and 6 jailers).
Red players can only move within their designated square and there can only be 1 Red player on any 1 side at a time. Blue will move within the inner square and make a break from it when they see an opportunity.
If the Blue ball carrier is touched (2 hands around the waist) the whole group goes back to the centre to try again.
Red players will need very high levels of awareness and communication to keep Blue confined.
For Blue, there will always be 1 side of each square not covered so that is the obvious direction to go in.
Blue cannot stop inbetween squares, it is all or nothing.
in more ways than one
in more ways than one
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