Ball starts with 'Free Hit' on halfway with a 5v5, and 1A 1D in the D. Attackers are looking to play to goal, they must carry the ball over the 23. Forwards can't leave the D. There is no minimum/maximum pass limit before entering.
Defenders will be given alternating m2m/zone tactics.
If defenders get the ball into the minigoals on halfway - 5 press ups A. If attackers score, 5 press ups D.
Movement off the ball
Receiving for next action
Awareness of defensive tactics
Unit play in D
Jump back to defend
in more ways than one
in more ways than one
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In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
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