Three attackers (in blue) attack the goal unopposed, starting from blue cones. Reset when a goal is scored or the ball goes out. Attackers get 1pt for scoring, otherwise defenders get 1pt.
Progression:
Variations:
Feedback: Defenders, how quickly can you put pressure on the ball/get behind the ball? What can you do besides tackle? Stop the go-forward, get in the way, force a mistake.
in more ways than one
in more ways than one
The best hockey players in the world do not just react faster; they scan more frequently and process information before the ball arrives. This article explores the science behind scanning, how to coach spatial awareness as a habit, and practical drills that force players to lift their heads and read the game.
In hockey, you can only score from inside the circle. Getting the ball into the D with purpose and creating genuine shooting chances is the hardest part of attack. This article examines the different types of circle entry, why entry angle determines shot quality, and how to train your team to penetrate the most congested area on the pitch.
The best teams don't just press - they press at the right moment. Here's how to train your players to read the cues.